|
Post by Saucer on Dec 26, 2003 22:02:50 GMT -5
Here's what I've been up to lately:
Border Down (DC): New side-scrolling 2D/3D shooter from G Rev. Very cool game. It's both easier and harder than Ikaruga. There are not as manu bullets on the screen as Ikaruga, but you have to manuever through alot of tight spaces and non-destructable abstacles. Plus some of the backgrounds are so frantic that you can't tell who's shooting at who. ^^;
Midway Arcade Treasures (XB): I haven't actually touched this much, since I've been kinda busy and also have half of these ports on DC and PS discs. But it's nice to have them all on one disc with crisp ports. Plus, some of the games I haven't played in years like Road Blasters. ;D
Inu Yasha - A Fuedal Fairy Tale (PS): This is the InuYasha fighting game. It's almost painfully easy but fun to play. You start off with only Inu Yasha and Kagome so you have to unlock the other chara. You start on a little RPG-like map with chibi chara. You go around fighting people or playing mini-games. The mini-games are all fighting based (think of the SFII bonus stages). As you play, you can also pick up shards of the shikon no tama and unlock things. The sprites and game screen layout remind me alot of SNK's Last Blade. It's worth picking up if you're a fan of the manga/anime or a fighting fan in general.
Giga Wing 1 & 2 (DC): If Capcom put fighting games on the map with Street Fighter 2, let's not forget that they put scrolling shooters on the map too, with games like 1942. The Giga Wing series follows that Capcom line of complete and utter cheapness with about 1 billion bullets on the screen at any given time. That's not to say the game isn't playable or even fun to play. Although I will say the infinite continues kind of saps the replay value. But multiple selectable chara and arcade ranking mode help aleviate that. (I know Ikaruga and Border Down also have infinite continues, but at least you have to work for them!) GW1 is a little easier to play, and you're less likely to be aknowledging a continue every 15 seconds. GW2 is mostly boss battles. In fact, the last 3 stages are all bosses! None the less, Giga Wing is like dope for people hooked on the excitement of billions of flashing colors and frantic shooter action!
|
|
|
Post by Coolrush on Dec 27, 2003 0:26:21 GMT -5
I'm playing DBZ Budokai 2 right now. I rented that and Max Payne 2. I should be playing Final Fantasy X-2, Grandia 2, Xenosaga and King of Fighters 2000/2001 though.
|
|
|
Post by Ultimate Weapon on Dec 30, 2003 14:30:43 GMT -5
I am replaying SH2, but this time the XBOX version I just bought.
In my little breaks, I switch to Soul Calibur II or VF4: Evo.
|
|
|
Post by Saucer on Dec 30, 2003 22:45:36 GMT -5
I am replaying SH2, but this time the XBOX version I just bought. In my little breaks, I switch to Soul Calibur II or VF4: Evo. Weapon, how is VF4:Evo? I have the regular VF4 for PS2, and aside from the crappy controller (I know, I sound like a broken record) it's a great fighter. But I'm wondering how much VF4:Evo differs?
|
|
|
Post by Ultimate Weapon on Dec 31, 2003 14:51:33 GMT -5
Weapon, how is VF4:Evo? I have the regular VF4 for PS2, and aside from the crappy controller (I know, I sound like a broken record) it's a great fighter. But I'm wondering how much VF4:Evo differs? Hmm, I only played VF4 when it got released. A friend of mine lended it to me and told me: "This is the best looking PS2 game up to date." When I played it, my eyes bleeded at all the jaggies. It looked impresive, but the jaggies were turning me down. I only had the chance to play ARCADE, and didn't bother to do anything else. Now, in VF4 Evo, they tweaked the graphics and all those jaggies are gone. Heck, just by that, I'm playing it right now to learn some of those complicated moves and to look at the scenery. There is a mode called QUEST, were you go to different arcades to play for rankings. You have to get an X amount of wins in one Arcade to qualify to a tournament and get credits, so that you can buy things. Later on I will give more impressions, but right now I'm enjoying VF4:Evo more than Soul calibur II.
|
|
|
Post by Saucer on Dec 31, 2003 18:59:33 GMT -5
Hmm, I only played VF4 when it got released. A friend of mine lended it to me and told me: "This is the best looking PS2 game up to date." When I played it, my eyes bleeded at all the jaggies. It looked impresive, but the jaggies were turning me down. I only had the chance to play ARCADE, and didn't bother to do anything else. Now, in VF4 Evo, they tweaked the graphics and all those jaggies are gone. Heck, just by that, I'm playing it right now to learn some of those complicated moves and to look at the scenery. There is a mode called QUEST, were you go to different arcades to play for rankings. You have to get an X amount of wins in one Arcade to qualify to a tournament and get credits, so that you can buy things. Later on I will give more impressions, but right now I'm enjoying VF4:Evo more than Soul calibur II. I didn't notice all that much jaggedness in the original VF4. Of course, to me it looked pretty damn good when compared to the previous VF games! Even VF3, which was pretty old by the time it was ported to Dreamcast. They were originally going to port it to Saturn, but the Saturn just couldn't handle it. As far as PS2's line-up of 3D fighters goes, VF4 is up there. It's alot better than Tekken 4 at least (IMHO)! And although I haven't played on PS2, if it's as good as the Dreamcast port, I'm going to have to say that DOA2: hardcore is probably the best 3D fighter for PS2. We'll see what happens though when Onimusha Blade Warriors comes out in March. ^_^; That Quest mode in VF4:Evo sounds cool though. VF4 had a sort of ranking mode like that, where you could keep leveling up.
|
|
|
Post by Saucer on Feb 14, 2004 18:19:36 GMT -5
R-Type Final shipped last week and I received it thursday! It's the last instalment of this classic side-scrolling shooter series. The 3D graphics are hardcore, almost distracting in their detail. The coolest part is that you start off by creating a pilot profile (like Robotech: Battle Cry) and you get a hangar that can hold up to 8 ships. As you play the game you unlock more ships (there are supposedly up to 100 different ships in the game, including ones that transform!). You can register the ships into your hangar and customize them, etc. The game even keeps track of which enemies and bosses you defeat and how many times you do so, etc.... You can also gather intelligence and data on enemies. The game has a level of detail that goes far beyond anything I've seen in any scrolling shooter. Rad!
|
|
|
Post by Ultimate Weapon on Feb 16, 2004 10:55:42 GMT -5
My status:
SCII: Master weapon mode (gotta unlock Sophitia(Sp?))
SH3
|
|
|
Post by Saucer on Feb 16, 2004 21:25:46 GMT -5
My status: SCII: Master weapon mode (gotta unlock Sophitia(Sp?)) SH3 Sophitia is not that hard to unlock. Seung Minna a little more so. T'is well worth the effort though. ;D
|
|
|
Post by Saucer on Mar 12, 2004 21:41:08 GMT -5
I got my preordered copy of Psyvariar 2 for Dreamcast yesterday! One of the fun things about playing import games is trying to figure out exactly WTF is going on, since you can't actually read the manual.
What appears like a very simply shooter is actually more complicated. You pilot a mecha, and ya got a fire button and ya got some bombs. But you also have this meter that you can build up for temporarily invincibility by shooting enemies in chains. But you meter changes colors depending on who you shoot and builds at different levels. Plus there's all different colors of shot that you can or can't absorb, depending on the meter color....... I think........ you see what I'm dealing with here right? It's complicated but it's fun. ^^;
|
|
|
Post by kami on Mar 13, 2004 0:16:17 GMT -5
Sophitia is not that hard to unlock. Seung Minna a little more so. T'is well worth the effort though. ;D Yeah, she definitely rocks. Although her opening the treasure (I think that's what it's called...) move looks quite painful.
|
|
|
Post by Saucer on Apr 5, 2004 22:15:09 GMT -5
I just got Onimusha Blade Warriors (Buraiden). The combat system is basically the same as in the regular Onimusha games. It's basically 2D/3D, because of the camera movement (or lack there of). But the stages are quite expansive and multi-leveled. The graphics and soundtrack are top-notch, just like in the regular games. My only complaint so far is the lack of the original japanese dialog (the dub is pretty shitty). Also, it's kinda hard to absorb souls when you have to beat a million guys in under 2 minutes. It's fun though. And I hear you can unlock Megaman Zero, Megaman EXE AND Miyamoto Musashi. o.O ^_^;
|
|
|
Post by Coolrush on Apr 8, 2004 10:28:21 GMT -5
I just got an X-Box so right now Im playing DoA3 and DoAXBV. I also have Crimson Skies but i havent played it.
|
|
|
Post by Saucer on Apr 8, 2004 13:32:36 GMT -5
Good choices! ;D One of the things I love about the XBox is the hard drive, so you don't have to fool around with memory cards. Also, you can rip CDs onto it and use them as soundtracks for certain games. Like DOAXBV. ^____________^
|
|
|
Post by Coolrush on Apr 8, 2004 22:46:27 GMT -5
yea I figured out how to do that last night. And that was a good thing too since the music in DoAXBV is annoying the hell out of me.
|
|